RUST METRICSFlight deck · live data
Data live Servers11,766 Players65,323 Populated3,462 Fresh wipes 3 h190 Scan5 min
‹ All servers84.54.14.162:28015
Online Full Queue Fresh wipe Wipe due No query

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |

Online EU 84.54.14.162:28015 checked 10m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 88,870 ×1000

Entities

48 h range 67,731–88,984 · memory 2,002 MB
1239 ET SINCE RESTART 07:01

Uptime

7 h 1 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,531top 11% · #975 in EU
Last wipe13d agobiweekly schedule
Next wipe3hThu 29 Oct, 15:52 UTC
Memory2,002MB48 h peak 6 players
REC 1

Players

AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 15:52 UTC, in 3h. Its biweekly schedule tag · low confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. WPT 1Thu 29 Oct, 15:52 UTC3h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Thu 12 Nov, 15:52 UTC14d 3h
  4. WPT 4Thu 26 Nov, 15:52 UTC28d 3h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 6hFW
  6. WPT 6Thu 10 Dec, 15:52 UTC42d 3h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:52 UTC13d ago 18 – running 1
Thu 1 Oct, 17:56 UTC FW27d ago 3 halved by day 1 13.9 days 0
Sun 20 Sep, 03:06 UTC39d ago 1 halved by day 2 11.6 days 0
Thu 17 Sep, 15:53 UTC41d ago 3 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

At their busiest, its recent wipes drew 7 players on average. Peak crowd on the latest wipe: 46 hours in. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. When it didn't hold, by day 1.5 it fell below half.

When does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | wipe?

Its tag guides the prediction: too few of [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |'s wipes are on record to confirm its schedule. Thursday 29 October at 15:52 UTC is when its next wipe is due. The world it runs now was made 13 days 20 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | carry, and what do they mean?

These are the tags [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Europe is the browser category it sits in; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

These Rust Metrics lists carry [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | sit in the rankings?

Player hours over the last seven days put [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | at #2,531, #975 in Europe, in the top 11% of all ranked servers.

How full does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | get?

Current headcount on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |: 2 players, 200 slots available. Seven-day check: 2 players on average. Peak reading: 6. Check: 48-hour peak. 14:00 UTC, 5 players on average.

Server details

Where does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | sit?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 84.54.14.162:28015.

What Rust version is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | on?

Rust network protocol 2635 and build 168909 on Linux is the build [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | runs. Matching protocol is required to join. Let Steam update your game.

How does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | perform?

Over the last 48 hours the average was 98 server fps; the floor was 33. Reading: 88,984 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,879 MB. Expect lag when fps falls and entities climb.

What is the uptime on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, and is it online?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Check: gather rate. The name [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

From seed 1212824008, the game generates the procedural map on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Its size is 3,850. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Press F1 in Rust and enter client.connect 84.54.14.162:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rustgele.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,sc2,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe Europe is the browser category it sits in.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.