LOCAL TEST SERVER
Offline 84.40.239.96:28055 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 134/100
- 41/225
- 33/700
- 9/200
- 11/1000
Quick answers
from the figures on this pageReset cycle
When does LOCAL TEST SERVER wipe?
Its rhythm cannot be told from the wipes of LOCAL TEST SERVER on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 34 days 9 hours ago.
Tag meanings
How should you read the tags on LOCAL TEST SERVER?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165367 (Build): Build 165367; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from LOCAL TEST SERVER. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LOCAL TEST SERVER?
These Rust Metrics lists carry LOCAL TEST SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does LOCAL TEST SERVER sit in the rankings?
Ranking for LOCAL TEST SERVER: #13,933 on seven-day player hours, top 64% of all ranked servers.
How full does LOCAL TEST SERVER get?
LOCAL TEST SERVER is not responding; status offline, last seen 34 days 9 hours ago.
Operator and location
Where does LOCAL TEST SERVER sit?
Reading: location. LOCAL TEST SERVER gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 84.40.239.96:28055.
What Rust version is LOCAL TEST SERVER on?
Reading: LOCAL TEST SERVER, Rust network protocol 2633 and build 165367, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is LOCAL TEST SERVER up, and how often does it stay up?
Reading: offline. LOCAL TEST SERVER last answered 34 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does LOCAL TEST SERVER enforce, and what are its settings?
No gather rate appears in the name: LOCAL TEST SERVER. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is LOCAL TEST SERVER on?
Procedural map on LOCAL TEST SERVER, made by the game's generator.
Connection
How do you connect to LOCAL TEST SERVER?
To join: start Rust, press F1 and type client.connect 84.40.239.96:28055. Or press Launch Rust here and Steam opens the game and connects you.