RUST METRICSFlight deck · live data
Data live Servers11,714 Players52,441 Populated3,325 Fresh wipes 3 h139 Scan5 min
‹ All servers84.32.231.58:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 84.32.231.58:28015 checked 40d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,296no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Name of Server as Shown on the Client Server List follow?

To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 14 hours ago the current world was made.

Lists and filters

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from Name of Server as Shown on the Client Server List. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Ranking for Name of Server as Shown on the Client Server List: #13,296 on seven-day player hours, top – of all ranked servers.

What is the population on Name of Server as Shown on the Client Server List?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 40 days 10 hours ago.

Server details

Which location does Name of Server as Shown on the Client Server List run from?

Reading: location. Name of Server as Shown on the Client Server List gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 84.32.231.58:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 164530 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Reading: offline. Name of Server as Shown on the Client Server List last answered 40 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Name of Server as Shown on the Client Server List?

Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.

Connection

What do you do to join Name of Server as Shown on the Client Server List?

Press F1 in Rust and enter client.connect 84.32.231.58:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.