RUST METRICSFlight deck · live data
Data live Servers11,753 Players67,907 Populated3,403 Fresh wipes 3 h209 Scan5 min
‹ All servers84.32.215.94:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Studio

Offline 84.32.215.94:28015 checked 2h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,838top 35%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75111:0014:0008:0014:0017:0021:00Wiped Wed 28 Oct, 22:59 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:59 UTC1d ago – – running 1
Sun 25 Oct, 22:14 UTC4d ago 1 held half 3 days 0
Sun 18 Oct, 14:05 UTC11d ago 1 halved by day 5 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local Studio?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does Local Studio follow?

No next wipe can be predicted for Local Studio, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 hours ago.

Tags

Which tags does Local Studio carry, and what do they mean?

Tags published by Local Studio, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Local Studio?

Rust Metrics lists featuring Local Studio: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Local Studio sit in the rankings?

Ranking for Local Studio: #7,838 on seven-day player hours, top 35% of all ranked servers.

What is the population on Local Studio?

Local Studio is not responding; status offline, last seen 2 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.

Server details

What location is Local Studio hosted in?

No region tag on Local Studio. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 84.32.215.94:28015.

What Rust version is Local Studio on?

Rust network protocol 2635 and build 167781 on Windows is the build Local Studio runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Local Studio, and is it online now?

Check: connection. Local Studio is offline at this moment. Last contact was 2 hours ago. Reading: 5% uptime over the last 7 full days. It was up 8 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.

Map and rules

What rules does Local Studio enforce, and what are its settings?

Reading the name gives no gather rate for Local Studio. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Local Studio?

Procedural map on Local Studio, made by the game's generator.

Connection

How can you get onto Local Studio?

Check: join. Open Rust, press F1, then enter client.connect 84.32.215.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.