Crucial DEV
Offline 84.250.234.16:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 120/100
- 44/225
- 10/700
- 43/700
- 42/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Crucial DEV follow?
To tell the rhythm of Crucial DEV, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 9 hours ago.
Lists and filters
Which tags does Crucial DEV carry, and what do they mean?
Tags published by Crucial DEV, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Crucial DEV?
On Rust Metrics, Crucial DEV sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Crucial DEV hold among Rust servers?
Player hours over seven days put Crucial DEV at #8,174, in the top 37% of all ranked servers.
How full does Crucial DEV get?
Reading for Crucial DEV: offline at this moment; last seen 4 days 6 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does Crucial DEV run from?
Reading: location. Crucial DEV gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 84.250.234.16:28015.
What Rust version is Crucial DEV on?
Reading: Crucial DEV, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Crucial DEV, and is it online now?
Reading: offline. Crucial DEV last answered 4 days 6 hours ago. Reading: 10% uptime over the last 5 full days. It was up 12 of 120 hours. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
How is Crucial DEV configured, and what rules are in force?
Check: gather rate. The name Crucial DEV does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Crucial DEV?
The game generates a procedural map for Crucial DEV.
Join
How can you get onto Crucial DEV?
To join: start Rust, press F1 and type client.connect 84.250.234.16:28015. Or press Launch Rust here and Steam opens the game and connects you.