RUST METRICSFlight deck · live data
Data live Servers11,711 Players58,911 Populated3,347 Fresh wipes 3 h176 Scan5 min
‹ All servers84.203.49.238:28025
Offline Full Queue Fresh wipe Wipe due No query

Player Stats - LOCAL DEMO

Offline 84.203.49.238:28025 checked 31d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,943top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Player Stats - LOCAL DEMO wipe?

Its rhythm cannot be told from the wipes of Player Stats - LOCAL DEMO on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 32 days 10 hours ago the current world was made.

Tags

How should you read the tags on Player Stats - LOCAL DEMO?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Player Stats - LOCAL DEMO. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Player Stats - LOCAL DEMO?

These Rust Metrics lists carry Player Stats - LOCAL DEMO: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Player Stats - LOCAL DEMO sit in the rankings?

Player hours over seven days put Player Stats - LOCAL DEMO at #16,943, in the top 71% of all ranked servers.

What player count does Player Stats - LOCAL DEMO carry?

Status for Player Stats - LOCAL DEMO: offline. Last seen 31 days 14 hours ago.

Server

Which location does Player Stats - LOCAL DEMO run from?

No region comes from Player Stats - LOCAL DEMO. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 84.203.49.238:28025.

What Rust version is Player Stats - LOCAL DEMO on?

Rust network protocol 2633 and build 163207 on Windows is the build Player Stats - LOCAL DEMO runs. Matching protocol is required to join. Let Steam update your game.

Is Player Stats - LOCAL DEMO up, and how often does it stay up?

Reading: offline. Player Stats - LOCAL DEMO last answered 31 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.

Rules and settings

How is Player Stats - LOCAL DEMO configured, and what rules are in force?

Check: gather rate. The name Player Stats - LOCAL DEMO does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Player Stats - LOCAL DEMO?

Check: map. Procedural, generated by the game, on Player Stats - LOCAL DEMO.

Join

How do you connect to Player Stats - LOCAL DEMO?

Check: join. Open Rust, press F1, then enter client.connect 84.203.49.238:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.