RUST METRICSFlight deck · live data
Data live Servers11,866 Players96,383 Populated4,096 Fresh wipes 3 h157 Scan5 min
‹ All servers84.192.29.199:28014
Online Full Queue Fresh wipe Wipe due No query

a

Online 84.192.29.199:28014 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#6,383top 29%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0001:0002:0004:0005:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:11 UTC3d ago 1 – running 0
Fri 9 Oct, 14:00 UTC18d ago 1 halved by day 6 14.5 days 0
Thu 8 Oct, 22:39 UTC18d ago 1 – 0.6 days 0
Wed 30 Sep, 14:27 UTC27d ago 1 halved by day 2 8.3 days 0
Tue 29 Sep, 18:26 UTC28d ago 1 – 0.8 days 0
Fri 25 Sep, 16:56 UTC32d ago 1 halved by day 1 4.1 days 0
Thu 24 Sep, 15:08 UTC33d ago 1 – 1.1 days 1
Wed 23 Sep, 23:01 UTC33d ago 1 – 0.7 days 1
Tue 22 Sep, 19:37 UTC34d ago 1 – 1.1 days 1
Mon 21 Sep, 17:03 UTC36d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on a when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does a follow?

No next wipe can be predicted for a, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 17 hours ago.

Tags

Which tags does a carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from a. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does a appear in Rust Metrics lists and filters?

These Rust Metrics lists carry a: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does a hold among Rust servers?

Ranking for a: #6,383 on seven-day player hours, top 29% of all ranked servers.

How full does a get?

Current headcount on a: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.

Server details

Where does a sit?

Reading: location. a gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 84.192.29.199:28014.

What Rust version is a on?

Reading: a, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is a up, and how often does it stay up?

Check: connection. a is online at this moment. Uptime for the last 7 full days: 138 of 168 hours, or 82%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does a enforce, and what are its settings?

No gather rate appears in the name: a. Check: group limit. Up to 100 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Join

How can you get onto a?

To join: start Rust, press F1 and type client.connect 84.192.29.199:28014. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.