a
Online 84.192.29.199:28014 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:11 UTC3d ago | 1 | – | running | 0 |
| Fri 9 Oct, 14:00 UTC18d ago | 1 | halved by day 6 | 14.5 days | 0 |
| Thu 8 Oct, 22:39 UTC18d ago | 1 | – | 0.6 days | 0 |
| Wed 30 Sep, 14:27 UTC27d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Tue 29 Sep, 18:26 UTC28d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:56 UTC32d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Thu 24 Sep, 15:08 UTC33d ago | 1 | – | 1.1 days | 1 |
| Wed 23 Sep, 23:01 UTC33d ago | 1 | – | 0.7 days | 1 |
| Tue 22 Sep, 19:37 UTC34d ago | 1 | – | 1.1 days | 1 |
| Mon 21 Sep, 17:03 UTC36d ago | 1 | – | 1.1 days | 0 |
| Sat 19 Sep, 04:17 UTC38d ago | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/500
- 120/100
- 188/225
- 34/200
- 193/700
- 64/1000
Quick answers
from the figures on this pageReset cycle
What happens on a when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does a follow?
No next wipe can be predicted for a, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 17 hours ago.
Tags
Which tags does a carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from a. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does a appear in Rust Metrics lists and filters?
These Rust Metrics lists carry a: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does a hold among Rust servers?
Ranking for a: #6,383 on seven-day player hours, top 29% of all ranked servers.
How full does a get?
Current headcount on a: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.
Server details
Where does a sit?
Reading: location. a gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 84.192.29.199:28014.
What Rust version is a on?
Reading: a, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is a up, and how often does it stay up?
Check: connection. a is online at this moment. Uptime for the last 7 full days: 138 of 168 hours, or 82%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does a enforce, and what are its settings?
No gather rate appears in the name: a. Check: group limit. Up to 100 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto a?
To join: start Rust, press F1 and type client.connect 84.192.29.199:28014. Or press Launch Rust here and Steam opens the game and connects you.