Test
Offline 84.166.193.123:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 08:33 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 127/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
What happens on Test when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Test wipe?
Its rhythm cannot be told from the wipes of Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 15 hours ago.
Tag meanings
How should you read the tags on Test?
These are the tags Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test appear in Rust Metrics lists and filters?
On Rust Metrics, Test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Test hold among Rust servers?
Ranking for Test: #13,233 on seven-day player hours, top 58% of all ranked servers.
How full does Test get?
Status for Test: offline. Last seen 37 days 1 hours ago.
Server
What location is Test hosted in?
No region comes from Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 84.166.193.123:28015.
What Rust version is Test on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test, and is it online?
Check: connection. Test is offline at this moment. Last contact was 37 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What rules does Test enforce, and what are its settings?
Check: gather rate. The name Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join Test?
Check: join. Open Rust, press F1, then enter client.connect 84.166.193.123:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.