RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,901 Populated3,470 Fresh wipes 3 h213 Scan5 min
‹ All servers84.107.123.191:28015
Offline Full Queue Fresh wipe Wipe due No query

DropLaunch test server

Offline 84.107.123.191:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,311top 64%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:26 UTC3d ago 0 – running 0
Sun 25 Oct, 18:29 UTC4d ago 1 – 0.8 days 0
Mon 19 Oct, 01:35 UTC10d ago 0 – 6.7 days 1
Sat 17 Oct, 17:45 UTC12d ago 1 – 1.3 days 0
Mon 12 Oct, 22:29 UTC17d ago 0 – 4.8 days 0
Sun 11 Oct, 18:37 UTC18d ago 0 – 1.2 days 0
Sat 10 Oct, 21:44 UTC19d ago 1 – 0.9 days 0
Sat 10 Oct, 00:07 UTC19d ago 1 – 0.9 days 0
Fri 9 Oct, 17:54 UTC20d ago 1 – 0.3 days 0
Fri 9 Oct, 11:18 UTC20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on DropLaunch test server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does DropLaunch test server wipe?

No next wipe can be predicted for DropLaunch test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 23 hours ago the current world was made.

Lists and filters

Which tags does DropLaunch test server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from DropLaunch test server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does DropLaunch test server appear in Rust Metrics lists and filters?

On Rust Metrics, DropLaunch test server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does DropLaunch test server sit in the rankings?

Player hours over seven days put DropLaunch test server at #14,311, in the top 64% of all ranked servers.

What is the population on DropLaunch test server?

DropLaunch test server is not responding; status offline, last seen 3 days 6 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

What location is DropLaunch test server hosted in?

Reading: location. DropLaunch test server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 84.107.123.191:28015.

What Rust version is DropLaunch test server on?

Rust network protocol 2635 and build 168909 on Windows is the build DropLaunch test server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on DropLaunch test server, and is it online?

DropLaunch test server reports offline. The last reading came 3 days 6 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on DropLaunch test server?

Check: gather rate. The name DropLaunch test server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DropLaunch test server?

The game generates a procedural map for DropLaunch test server.

Join

What do you do to join DropLaunch test server?

Check: join. Open Rust, press F1, then enter client.connect 84.107.123.191:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.