[ESP][PVE] TEST - PACIFIC WORLD
Offline 83.61.175.53:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 10:10 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 200/500
- 133/100
- 183/225
- 135/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What happens on [ESP][PVE] TEST - PACIFIC WORLD when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does [ESP][PVE] TEST - PACIFIC WORLD follow?
Its rhythm cannot be told from the wipes of [ESP][PVE] TEST - PACIFIC WORLD on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 days 3 hours ago.
Tags
Which tags does [ESP][PVE] TEST - PACIFIC WORLD carry, and what do they mean?
Tags published by [ESP][PVE] TEST - PACIFIC WORLD, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [ESP][PVE] TEST - PACIFIC WORLD?
These Rust Metrics lists carry [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does [ESP][PVE] TEST - PACIFIC WORLD hold among Rust servers?
Ranking for [ESP][PVE] TEST - PACIFIC WORLD: #12,909 on seven-day player hours, top – of all ranked servers.
What player count does [ESP][PVE] TEST - PACIFIC WORLD carry?
Status for [ESP][PVE] TEST - PACIFIC WORLD: offline. Last seen 44 days 2 hours ago.
Server details
Which location does [ESP][PVE] TEST - PACIFIC WORLD run from?
Reading: location. [ESP][PVE] TEST - PACIFIC WORLD gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.61.175.53:28015.
What Rust version is [ESP][PVE] TEST - PACIFIC WORLD on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by [ESP][PVE] TEST - PACIFIC WORLD. Matching protocol is required to join. Let Steam update your game.
Is [ESP][PVE] TEST - PACIFIC WORLD up, and how often does it stay up?
Check: connection. [ESP][PVE] TEST - PACIFIC WORLD is offline at this moment. Last contact was 44 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on [ESP][PVE] TEST - PACIFIC WORLD?
Check: gather rate. The name [ESP][PVE] TEST - PACIFIC WORLD does not state one. The cap on groups is 16 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Connection
What do you do to join [ESP][PVE] TEST - PACIFIC WORLD?
Press F1 in Rust and enter client.connect 83.61.175.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.