RUST METRICSFlight deck · live data
Data live Servers11,744 Players74,144 Populated3,692 Fresh wipes 3 h138 Scan5 min
‹ All servers83.61.175.53:28015
Offline Full Queue Fresh wipe Wipe due No query

[ESP][PVE] TEST - PACIFIC WORLD

Offline 83.61.175.53:28015 checked 44d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,909no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 10:10 UTC44d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [ESP][PVE] TEST - PACIFIC WORLD when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does [ESP][PVE] TEST - PACIFIC WORLD follow?

Its rhythm cannot be told from the wipes of [ESP][PVE] TEST - PACIFIC WORLD on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 days 3 hours ago.

Tags

Which tags does [ESP][PVE] TEST - PACIFIC WORLD carry, and what do they mean?

Tags published by [ESP][PVE] TEST - PACIFIC WORLD, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [ESP][PVE] TEST - PACIFIC WORLD?

These Rust Metrics lists carry [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does [ESP][PVE] TEST - PACIFIC WORLD hold among Rust servers?

Ranking for [ESP][PVE] TEST - PACIFIC WORLD: #12,909 on seven-day player hours, top – of all ranked servers.

What player count does [ESP][PVE] TEST - PACIFIC WORLD carry?

Status for [ESP][PVE] TEST - PACIFIC WORLD: offline. Last seen 44 days 2 hours ago.

Server details

Which location does [ESP][PVE] TEST - PACIFIC WORLD run from?

Reading: location. [ESP][PVE] TEST - PACIFIC WORLD gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.61.175.53:28015.

What Rust version is [ESP][PVE] TEST - PACIFIC WORLD on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by [ESP][PVE] TEST - PACIFIC WORLD. Matching protocol is required to join. Let Steam update your game.

Is [ESP][PVE] TEST - PACIFIC WORLD up, and how often does it stay up?

Check: connection. [ESP][PVE] TEST - PACIFIC WORLD is offline at this moment. Last contact was 44 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on [ESP][PVE] TEST - PACIFIC WORLD?

Check: gather rate. The name [ESP][PVE] TEST - PACIFIC WORLD does not state one. The cap on groups is 16 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Connection

What do you do to join [ESP][PVE] TEST - PACIFIC WORLD?

Press F1 in Rust and enter client.connect 83.61.175.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts16,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts16
Group limit Teams are capped at 16.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.