RUST METRICSFlight deck · live data
Data live Servers11,596 Players34,117 Populated2,818 Fresh wipes 3 h65 Scan5 min
‹ All servers83.5.115.202:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server

Offline 83.5.115.202:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,594top 34%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:16 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Local Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does My Local Rust Server follow?

Its rhythm cannot be told from the wipes of My Local Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 15 hours ago.

Lists and filters

How should you read the tags on My Local Rust Server?

Tags published by My Local Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Local Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does My Local Rust Server hold among Rust servers?

Ranking for My Local Rust Server: #7,594 on seven-day player hours, top 34% of all ranked servers.

What is the population on My Local Rust Server?

Status for My Local Rust Server: offline. Last seen 2 days 7 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does My Local Rust Server run from?

No region comes from My Local Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 83.5.115.202:28015.

What Rust version is My Local Rust Server on?

Reading: My Local Rust Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Local Rust Server, and is it online?

My Local Rust Server reports offline. The last reading came 2 days 7 hours ago. Uptime for the last 7 full days: 38 of 168 hours, or 23%. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Map and rules

What rules does My Local Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for My Local Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on My Local Rust Server?

Check: map. Procedural, generated by the game, on My Local Rust Server.

How to join

What do you do to join My Local Rust Server?

To join: start Rust, press F1 and type client.connect 83.5.115.202:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.