RUST METRICSFlight deck · live data
Data live Servers11,704 Players51,358 Populated3,284 Fresh wipes 3 h141 Scan5 min
‹ All servers83.44.115.44:28015
Offline Full Queue Fresh wipe Wipe due No query

Mi Rust Local

Offline 83.44.115.44:28015 checked 23h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,920top 36%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75112:0014:0017:0019:0022:0000:00Wiped Mon 26 Oct, 21:42 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:42 UTC1d ago – – running 0
Fri 23 Oct, 21:00 UTC4d ago 0 – 3 days 0
Fri 16 Oct, 23:50 UTC11d ago 0 – 6.9 days 0
Sun 11 Oct, 13:50 UTC16d ago 0 – 5.4 days 0
Sat 10 Oct, 22:25 UTC17d ago 1 – 0.6 days 0
Fri 9 Oct, 11:58 UTC18d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Mi Rust Local?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Mi Rust Local follow?

No next wipe can be predicted for Mi Rust Local, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 hours ago.

Tags

Which tags does Mi Rust Local carry, and what do they mean?

These are the tags Mi Rust Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Mi Rust Local?

Rust Metrics lists featuring Mi Rust Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does Mi Rust Local sit in the rankings?

Ranking for Mi Rust Local: #7,920 on seven-day player hours, top 36% of all ranked servers.

What is the population on Mi Rust Local?

Mi Rust Local is not responding; status offline, last seen 23 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.

Server details

What location is Mi Rust Local hosted in?

Reading: location. Mi Rust Local gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 83.44.115.44:28015.

What Rust version is Mi Rust Local on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Mi Rust Local. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Mi Rust Local, and is it online?

Mi Rust Local reports offline. The last reading came 23 hours ago. Uptime for the last 7 full days: 15 of 168 hours, or 9%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Map and rules

What settings and rules apply on Mi Rust Local?

Check: gather rate. The name Mi Rust Local does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Mi Rust Local?

Check: map. Procedural, generated by the game, on Mi Rust Local.

Join

How do you connect to Mi Rust Local?

Press F1 in Rust and enter client.connect 83.44.115.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.