1
Offline 83.29.87.232:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 91/500
- 121/100
- 104/225
- 32/200
- 90/700
- 29/1000
Quick answers
from the figures on this pageWipe timing
How often does 1 wipe, and when?
Its rhythm cannot be told from the wipes of 1 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 52 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on 1?
Tags published by 1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does 1 sit in the rankings?
Ranking for 1: #15,496 on seven-day player hours, top – of all ranked servers.
How full does 1 get?
Reading for 1: offline at this moment; last seen 40 days 6 hours ago.
Server
Where does 1 sit?
No region tag on 1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.29.87.232:28015.
What Rust version is 1 on?
Rust network protocol 2633 and build 163207 on Windows is the build 1 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is 1 up, and how often does it stay up?
Check: connection. 1 is offline at this moment. Last contact was 40 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on 1?
No gather rate appears in the name: 1. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is 1 on?
The game generates a procedural map for 1.
Connection
How can you get onto 1?
Check: join. Open Rust, press F1, then enter client.connect 83.29.87.232:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.