RUST METRICSFlight deck · live data
Data live Servers11,757 Players76,262 Populated3,727 Fresh wipes 3 h139 Scan5 min
‹ All servers83.219.97.192:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 83.219.97.192:28015 checked 25d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,003top 70%
Last wipe240d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Local server 261 follow?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 240 days 18 hours ago.

Tag meanings

Which tags does Local server 261 carry, and what do they mean?

These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local server 261 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.

Occupancy

What position does Local server 261 hold among Rust servers?

Player hours over seven days put Local server 261 at #16,003, in the top 70% of all ranked servers.

How full does Local server 261 get?

Status for Local server 261: offline. Last seen 25 days 3 hours ago.

Server details

Which location does Local server 261 run from?

No region tag on Local server 261. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 83.219.97.192:28015.

What Rust version is Local server 261 on?

Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Local server 261, and is it online now?

Check: connection. Local server 261 is offline at this moment. Last contact was 25 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Local server 261?

Check: gather rate. The name Local server 261 does not state one. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join Local server 261?

Press F1 in Rust and enter client.connect 83.219.97.192:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players 15 slots in total.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.