Local server 261
Offline 83.219.97.192:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/500
- 135/100
- 184/225
- 128/700
- 13/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Local server 261 follow?
Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 240 days 18 hours ago.
Tag meanings
Which tags does Local server 261 carry, and what do they mean?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local server 261 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.
Occupancy
What position does Local server 261 hold among Rust servers?
Player hours over seven days put Local server 261 at #16,003, in the top 70% of all ranked servers.
How full does Local server 261 get?
Status for Local server 261: offline. Last seen 25 days 3 hours ago.
Server details
Which location does Local server 261 run from?
No region tag on Local server 261. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 83.219.97.192:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local server 261, and is it online now?
Check: connection. Local server 261 is offline at this moment. Last contact was 25 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Local server 261?
Check: gather rate. The name Local server 261 does not state one. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Local server 261?
Press F1 in Rust and enter client.connect 83.219.97.192:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.