Cocolino
Offline 83.175.150.174:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/500
- 127/100
- 119/225
- 42/700
- 5/200
- 18/1000
Quick answers
from the figures on this pageWipe schedule
When does Cocolino wipe?
Its rhythm cannot be told from the wipes of Cocolino on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 55 days 10 hours ago the current world was made.
Tag meanings
Which tags does Cocolino carry, and what do they mean?
Tags published by Cocolino, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Cocolino?
On Rust Metrics, Cocolino sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Cocolino sit in the rankings?
Ranking for Cocolino: #14,557 on seven-day player hours, top 61% of all ranked servers.
What is the population on Cocolino?
Reading for Cocolino: offline at this moment; last seen 30 days 9 hours ago.
Server
Where does Cocolino sit?
No region comes from Cocolino. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 83.175.150.174:28015.
What Rust version is Cocolino on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by Cocolino. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Cocolino, and is it online now?
Cocolino reports offline. The last reading came 30 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Cocolino?
Check: gather rate. The name Cocolino does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Cocolino on?
Procedural map on Cocolino, made by the game's generator.
How to join
How can you get onto Cocolino?
Press F1 in Rust and enter client.connect 83.175.150.174:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.