CrypticRedHats Public Branch Development Server
Online 83.151.204.153:28015 checked 7m ago
Server instruments
last reading Wed 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 80,781–85,768 · memory 2,487 MBUptime
19 h 19 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/500
- 133/100
- 172/225
- 80/700
- 3/200
- 34/1000
Quick answers
from the figures on this pageWipe schedule
What happens on CrypticRedHats Public Branch Development Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does CrypticRedHats Public Branch Development Server wipe?
Its rhythm cannot be told from the wipes of CrypticRedHats Public Branch Development Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 1 hours ago the current world was made.
Lists and filters
Which tags does CrypticRedHats Public Branch Development Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from CrypticRedHats Public Branch Development Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does CrypticRedHats Public Branch Development Server appear in Rust Metrics lists and filters?
On Rust Metrics, CrypticRedHats Public Branch Development Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does CrypticRedHats Public Branch Development Server sit in the rankings?
Ranking for CrypticRedHats Public Branch Development Server: #7,553 on seven-day player hours, top 34% of all ranked servers.
How full does CrypticRedHats Public Branch Development Server get?
0 of 500 slots are filled on CrypticRedHats Public Branch Development Server right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 14:00 UTC, 2 players on average.
Server details
What location is CrypticRedHats Public Branch Development Server hosted in?
No region comes from CrypticRedHats Public Branch Development Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 83.151.204.153:28015.
What Rust version is CrypticRedHats Public Branch Development Server on?
Rust network protocol 2635 and build 168909 on Linux is the build CrypticRedHats Public Branch Development Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on CrypticRedHats Public Branch Development Server within range?
Reading: 44 server fps on average across the last 48 hours. It never dropped below 40. Check: entities. The peak was 85,768, counting buildings, deployables and the rest of the world. Memory peak: 2,825 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on CrypticRedHats Public Branch Development Server, and is it online?
Check: connection. CrypticRedHats Public Branch Development Server is online at this moment. By its reported uptime, the last restart was roughly 19 hours ago. Reading: 48% uptime over the last 7 full days. It was up 80 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is CrypticRedHats Public Branch Development Server configured, and what rules are in force?
No gather rate appears in the name: CrypticRedHats Public Branch Development Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on CrypticRedHats Public Branch Development Server?
From seed 1337, the game generates the procedural map on CrypticRedHats Public Branch Development Server. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How do you connect to CrypticRedHats Public Branch Development Server?
Press F1 in Rust and enter client.connect 83.151.204.153:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/GevAn9jzCr.
