Season3
Offline 83.149.37.60:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 120/100
- 51/225
- 28/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Season3 follow?
To tell the rhythm of Season3, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 40 days 16 hours ago.
Tags
Which tags does Season3 carry, and what do they mean?
These are the tags Season3 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Season3 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Season3: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Season3 hold among Rust servers?
Ranking for Season3: #15,447 on seven-day player hours, top 67% of all ranked servers.
How full does Season3 get?
Season3 is not responding; status offline, last seen 36 days 12 hours ago.
Operator and location
Which location does Season3 run from?
No region tag on Season3. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 83.149.37.60:28015.
What Rust version is Season3 on?
Rust network protocol 2633 and build 164530 on Windows is the build Season3 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Season3 up, and how often does it stay up?
Season3 reports offline. The last reading came 36 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Rules and settings
How is Season3 configured, and what rules are in force?
Check: gather rate. The name Season3 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Season3 on?
Procedural map on Season3, made by the game's generator.
Connection
How can you get onto Season3?
To join: start Rust, press F1 and type client.connect 83.149.37.60:28015. Or press Launch Rust here and Steam opens the game and connects you.