RUST METRICSFlight deck · live data
Data live Servers11,736 Players71,890 Populated3,632 Fresh wipes 3 h134 Scan5 min
‹ All servers83.149.103.246:28015
Offline Full Queue Fresh wipe Wipe due No query

Skin Server

Offline 83.149.103.246:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,962top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Skin Server wipe?

To tell the rhythm of Skin Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 22 hours ago.

Tags

How should you read the tags on Skin Server?

These are the tags Skin Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Skin Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Skin Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Skin Server sit in the rankings?

Ranking for Skin Server: #15,962 on seven-day player hours, top 71% of all ranked servers.

What player count does Skin Server carry?

Reading for Skin Server: offline at this moment; last seen 22 days 22 hours ago.

Operator and location

What location is Skin Server hosted in?

Reading: location. Skin Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 83.149.103.246:28015.

What Rust version is Skin Server on?

Rust network protocol 2634 and build 166652 on Windows is the build Skin Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Skin Server, and is it online?

Reading: offline. Skin Server last answered 22 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 5 October 2026.

Settings and map

What settings and rules apply on Skin Server?

Reading the name gives no gather rate for Skin Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Skin Server on?

Check: map. Procedural, generated by the game, on Skin Server.

How to join

How do you connect to Skin Server?

Press F1 in Rust and enter client.connect 83.149.103.246:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.