RUST METRICSFlight deck · live data
Data live Servers11,685 Players49,486 Populated3,263 Fresh wipes 3 h134 Scan5 min
‹ All servers83.147.29.183:28045
Online Full Queue Fresh wipe Wipe due No query

Raven PVE

Online 83.147.29.183:28045 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 140,807 ×1000

Entities

48 h range 120,952–142,285 · memory 3,016 MB
1239 ET SINCE RESTART 17:04

Uptime

17 h 4 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,651top 25%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory3,016MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:44 UTC12d ago 2 – running 0
Thu 1 Oct, 17:44 UTC FW26d ago 2 halved by day 4 13.9 days 0
Thu 17 Sep, 11:53 UTC40d ago 2 halved by day 8 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Raven PVE when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

What wipe timing does Raven PVE follow?

No next wipe can be predicted for Raven PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 12 days 10 hours ago.

Tags

How should you read the tags on Raven PVE?

Tags published by Raven PVE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Raven PVE?

These Rust Metrics lists carry Raven PVE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Raven PVE sit in the rankings?

Player hours over seven days put Raven PVE at #5,651, in the top 25% of all ranked servers.

What player count does Raven PVE carry?

Current headcount on Raven PVE: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 08:00 UTC over the last 48 hours.

Server details

Where does Raven PVE sit?

No region comes from Raven PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 83.147.29.183:28045.

What Rust version is Raven PVE on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Raven PVE. Matching protocol is required to join. Let Steam update your game.

How does Raven PVE perform?

Over the last 48 hours the average was 30 server fps; the floor was 29. Reading: 142,285 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,588 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Raven PVE, and is it online?

Raven PVE reports online. Status: normal. By its reported uptime, the last restart was roughly 17 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Raven PVE enforce, and what are its settings?

Reading the name gives no gather rate for Raven PVE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Raven PVE on?

From seed 346176, the game generates the procedural map on Raven PVE. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Raven PVE?

Press F1 in Rust and enter client.connect 83.147.29.183:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/ZncEB8Sfc7.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.