nameserver
Offline 83.143.157.196:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:02 UTC16d ago | 0 | – | running | 0 |
| Fri 18 Sep, 21:12 UTC39d ago | 0 | – | 23 days | 0 |
| Wed 16 Sep, 15:57 UTC41d ago | 0 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 122/100
- 190/225
- 125/700
- 12/200
- 52/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does nameserver wipe, and when?
No next wipe can be predicted for nameserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on nameserver?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does nameserver hold among Rust servers?
Player hours over seven days put nameserver at #15,240, in the top 70% of all ranked servers.
What player count does nameserver carry?
Reading for nameserver: offline at this moment; last seen 10 days 23 hours ago.
Server details
What location is nameserver hosted in?
No region tag on nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 83.143.157.196:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 167398 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.
Is nameserver up, and how often does it stay up?
nameserver reports offline. The last reading came 10 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
How is nameserver configured, and what rules are in force?
Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
Join
What do you do to join nameserver?
To join: start Rust, press F1 and type client.connect 83.143.157.196:28015. Or press Launch Rust here and Steam opens the game and connects you.