StefanServer
Offline 83.135.8.3:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 129/100
- 165/225
- 30/200
- 150/700
- 56/1000
Quick answers
from the figures on this pageWipe schedule
When does StefanServer wipe?
The rhythm of StefanServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 41 days 10 hours ago the current world was made.
Tags
How should you read the tags on StefanServer?
These are the tags StefanServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does StefanServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry StefanServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does StefanServer hold among Rust servers?
Player hours over seven days put StefanServer at #13,349, in the top – of all ranked servers.
What is the population on StefanServer?
Reading for StefanServer: offline at this moment; last seen 41 days 9 hours ago.
Operator and location
Which location does StefanServer run from?
No region comes from StefanServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 83.135.8.3:28015.
What Rust version is StefanServer on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by StefanServer. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on StefanServer, and is it online?
StefanServer reports offline. The last reading came 41 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What rules does StefanServer enforce, and what are its settings?
No gather rate appears in the name: StefanServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on StefanServer?
Check: map. Procedural, generated by the game, on StefanServer.
Join
What do you do to join StefanServer?
Press F1 in Rust and enter client.connect 83.135.8.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.