www
Offline 83.135.14.9:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:49 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/500
- 128/100
- 46/225
- 19/700
- 7/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on www?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does www wipe, and when?
Its rhythm cannot be told from the wipes of www on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 14 hours ago the current world was made.
Tag meanings
How should you read the tags on www?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from www. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show www?
These Rust Metrics lists carry www: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does www sit in the rankings?
Ranking for www: #13,777 on seven-day player hours, top 62% of all ranked servers.
What is the population on www?
Status for www: offline. Last seen 21 days 8 hours ago.
Server
Where does www sit?
No region tag on www. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 83.135.14.9:28015.
What Rust version is www on?
Rust network protocol 2634 and build 166652 on Windows is the build www runs. To get in, your game needs the same protocol; Steam applies the update.
Is www up, and how often does it stay up?
Reading: offline. www last answered 21 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
What rules does www enforce, and what are its settings?
Reading the name gives no gather rate for www. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is www on?
The game generates a procedural map for www.
Connection
How do you connect to www?
To join: start Rust, press F1 and type client.connect 83.135.14.9:28015. Or press Launch Rust here and Steam opens the game and connects you.