Azooloo's Server
Offline 83.106.99.6:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 53/225
- 27/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
When does Azooloo's Server wipe?
The rhythm of Azooloo's Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 48 days 13 hours ago.
Tag meanings
How should you read the tags on Azooloo's Server?
These are the tags Azooloo's Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Game build reading: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Azooloo's Server?
These Rust Metrics lists carry Azooloo's Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Azooloo's Server sit in the rankings?
Ranking for Azooloo's Server: #14,076 on seven-day player hours, top 65% of all ranked servers.
What is the population on Azooloo's Server?
Status for Azooloo's Server: offline. Last seen 34 days 6 hours ago.
Server details
Where does Azooloo's Server sit?
No region comes from Azooloo's Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 83.106.99.6:28015.
What Rust version is Azooloo's Server on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by Azooloo's Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Azooloo's Server, and is it online now?
Check: connection. Azooloo's Server is offline at this moment. Last contact was 34 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.
Settings and map
What settings and rules apply on Azooloo's Server?
Check: gather rate. The name Azooloo's Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Azooloo's Server on?
Check: map. Procedural, generated by the game, on Azooloo's Server.
How to join
How do you connect to Azooloo's Server?
To join: start Rust, press F1 and type client.connect 83.106.99.6:28015. Or press Launch Rust here and Steam opens the game and connects you.