Server name on in-game server list
Offline 83.105.201.249:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
67% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/500
- 134/100
- 47/225
- 18/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server name on in-game server list follow?
The rhythm of Server name on in-game server list's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 6 hours ago.
Lists and filters
Which tags does Server name on in-game server list carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Server name on in-game server list. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Server name on in-game server list hold among Rust servers?
Ranking for Server name on in-game server list: #11,741 on seven-day player hours, top – of all ranked servers.
What player count does Server name on in-game server list carry?
Status for Server name on in-game server list: offline. Last seen 41 days 4 hours ago.
Operator and location
What location is Server name on in-game server list hosted in?
No region comes from Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 83.105.201.249:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2633 and build 163794 on Windows is the build Server name on in-game server list runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Server name on in-game server list, and is it online?
Reading: offline. Server name on in-game server list last answered 41 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
How is Server name on in-game server list configured, and what rules are in force?
No gather rate appears in the name: Server name on in-game server list. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server name on in-game server list?
Check: map. Procedural, generated by the game, on Server name on in-game server list.
Join
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 83.105.201.249:28015. Or press Launch Rust here and Steam opens the game and connects you.