[FR] Patoche Family
Online 82.66.2.144:28015 checked 10m ago
Server instruments
last reading Wed 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 115 · below 20 is lag, below 10 is badEntities
48 h range 68,273–70,929 · memory 1,883 MBUptime
20 h 53 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 129/100
- 77/225
- 34/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does [FR] Patoche Family follow?
To tell the rhythm of [FR] Patoche Family, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 10 hours ago.
Lists and filters
Which tags does [FR] Patoche Family carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from [FR] Patoche Family. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [FR] Patoche Family appear in Rust Metrics lists and filters?
On Rust Metrics, [FR] Patoche Family sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does [FR] Patoche Family sit in the rankings?
Player hours over seven days put [FR] Patoche Family at #6,021, in the top 27% of all ranked servers.
How full does [FR] Patoche Family get?
0 of 50 slots are filled on [FR] Patoche Family right now. Seven-day check: 0 players on average. Peak reading: 4.
Server
What location is [FR] Patoche Family hosted in?
No region comes from [FR] Patoche Family. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 82.66.2.144:28015.
What Rust version is [FR] Patoche Family on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [FR] Patoche Family. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [FR] Patoche Family?
Over the last 48 hours the average was 140 server fps; the floor was 115. Check: entities. The peak was 70,929, counting buildings, deployables and the rest of the world. Memory peak: 2,322 MB. Expect lag when fps falls and entities climb.
How reliable is [FR] Patoche Family, and is it online now?
Check: connection. [FR] Patoche Family is online at this moment. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 100% uptime over the last 3 full days. It was up 72 of 72 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does [FR] Patoche Family enforce, and what are its settings?
No gather rate appears in the name: [FR] Patoche Family. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [FR] Patoche Family?
Size 3,500 and seed 12345: the game generates the procedural map on [FR] Patoche Family from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to [FR] Patoche Family?
To join: start Rust, press F1 and type client.connect 82.66.2.144:28015. Or press Launch Rust here and Steam opens the game and connects you.