Development Server
Offline 82.64.211.202:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/500
- 125/100
- 79/225
- 21/200
- 72/700
- 15/1000
Quick answers
from the figures on this pageReset cycle
What happens on Development Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Development Server wipe?
The only wipe for Development Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 4 hours ago.
Lists and filters
How should you read the tags on Development Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Development Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Development Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Development Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Development Server hold among Rust servers?
Player hours over seven days put Development Server at #8,296, in the top 37% of all ranked servers.
What player count does Development Server carry?
Reading for Development Server: offline at this moment; last seen 25 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 18:00 UTC, 0 players on average.
Server
Where does Development Server sit?
Reading: location. Development Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 82.64.211.202:28015.
What Rust version is Development Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Development Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Development Server, and is it online now?
Development Server reports offline. The last reading came 25 hours ago. Uptime for the last 7 full days: 26 of 168 hours, or 15%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Map and rules
What settings and rules apply on Development Server?
No gather rate appears in the name: Development Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Development Server?
The game generates a procedural map for Development Server.
Join
How do you connect to Development Server?
Check: join. Open Rust, press F1, then enter client.connect 82.64.211.202:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.