carbon-compile-check
Offline 82.4.76.169:28115 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 132/100
- 190/225
- 31/200
- 164/700
- 60/1000
Quick answers
from the figures on this pageWipe schedule
When does carbon-compile-check wipe?
The rhythm of carbon-compile-check's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 hours ago.
Tag meanings
How should you read the tags on carbon-compile-check?
Tags published by carbon-compile-check, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does carbon-compile-check appear in Rust Metrics lists and filters?
Rust Metrics lists featuring carbon-compile-check: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does carbon-compile-check hold among Rust servers?
Player hours over seven days put carbon-compile-check at #15,388, in the top 70% of all ranked servers.
How full does carbon-compile-check get?
Status for carbon-compile-check: offline. Last seen 41 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is carbon-compile-check hosted in?
No region comes from carbon-compile-check. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 82.4.76.169:28115.
What Rust version is carbon-compile-check on?
Rust network protocol 2635 and build 168909 on Linux is the build carbon-compile-check runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is carbon-compile-check, and is it online now?
carbon-compile-check reports offline. The last reading came 41 hours ago. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
What settings and rules apply on carbon-compile-check?
Check: gather rate. The name carbon-compile-check does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on carbon-compile-check?
Procedural map on carbon-compile-check, made by the game's generator.
Connection
How do you connect to carbon-compile-check?
To join: start Rust, press F1 and type client.connect 82.4.76.169:28115. Or press Launch Rust here and Steam opens the game and connects you.