RUST METRICSFlight deck · live data
Data live Servers11,904 Players91,721 Populated4,063 Fresh wipes 3 h163 Scan5 min
‹ All servers82.4.76.169:28115
Offline Full Queue Fresh wipe Wipe due No query

carbon-compile-check

Offline 82.4.76.169:28115 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,388top 70%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does carbon-compile-check wipe?

The rhythm of carbon-compile-check's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 hours ago.

Tag meanings

How should you read the tags on carbon-compile-check?

Tags published by carbon-compile-check, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does carbon-compile-check appear in Rust Metrics lists and filters?

Rust Metrics lists featuring carbon-compile-check: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does carbon-compile-check hold among Rust servers?

Player hours over seven days put carbon-compile-check at #15,388, in the top 70% of all ranked servers.

How full does carbon-compile-check get?

Status for carbon-compile-check: offline. Last seen 41 hours ago. Check: player average. 0 over the last seven days.

Server details

What location is carbon-compile-check hosted in?

No region comes from carbon-compile-check. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 82.4.76.169:28115.

What Rust version is carbon-compile-check on?

Rust network protocol 2635 and build 168909 on Linux is the build carbon-compile-check runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is carbon-compile-check, and is it online now?

carbon-compile-check reports offline. The last reading came 41 hours ago. Check: first contact. Rust Metrics logged it on 26 October 2026.

Settings and map

What settings and rules apply on carbon-compile-check?

Check: gather rate. The name carbon-compile-check does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on carbon-compile-check?

Procedural map on carbon-compile-check, made by the game's generator.

Connection

How do you connect to carbon-compile-check?

To join: start Rust, press F1 and type client.connect 82.4.76.169:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.