RUST METRICSFlight deck · live data
Data live Servers11,722 Players55,260 Populated3,387 Fresh wipes 3 h140 Scan5 min
‹ All servers82.34.24.166:28015
Offline Full Queue Fresh wipe Wipe due No query

dmtest

Offline 82.34.24.166:28015 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,302top 67%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:20 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on dmtest?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does dmtest wipe, and when?

Its rhythm cannot be told from the wipes of dmtest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 23 hours ago.

Tag meanings

How should you read the tags on dmtest?

Tags published by dmtest, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does dmtest appear in Rust Metrics lists and filters?

These Rust Metrics lists carry dmtest: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does dmtest sit in the rankings?

Player hours over seven days put dmtest at #15,302, in the top 67% of all ranked servers.

What player count does dmtest carry?

dmtest is not responding; status offline, last seen 24 days 23 hours ago.

Server

What location is dmtest hosted in?

No region tag on dmtest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.34.24.166:28015.

What Rust version is dmtest on?

Reading: dmtest, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on dmtest, and is it online?

Check: connection. dmtest is offline at this moment. Last contact was 24 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on dmtest?

Reading the name gives no gather rate for dmtest. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on dmtest?

The game generates a procedural map for dmtest.

How to join

How do you connect to dmtest?

Press F1 in Rust and enter client.connect 82.34.24.166:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.