RUST METRICSFlight deck · live data
Data live Servers11,624 Players41,406 Populated3,010 Fresh wipes 3 h84 Scan5 min
‹ All servers82.25.45.38:28015
Online Full Queue Fresh wipe Wipe due No query

RustBlitz

Online 82.25.45.38:28015 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,460 ×1000

Entities

48 h range 2,225–4,587 · memory 1,137 MB
1239 ET SINCE RESTART 2D 21H

Uptime

2 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,183top 68%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory1,137MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:50 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustBlitz?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does RustBlitz wipe, and when?

The rhythm of RustBlitz's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 8 hours ago.

Lists and filters

Which tags does RustBlitz carry, and what do they mean?

Tags published by RustBlitz, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustBlitz appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustBlitz: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RustBlitz hold among Rust servers?

Ranking for RustBlitz: #15,183 on seven-day player hours, top 68% of all ranked servers.

What player count does RustBlitz carry?

Current headcount on RustBlitz: 0 players, 1 slots available. Check: players over seven days. Average 0, peak 1.

Server details

Where does RustBlitz sit?

Reading: location. RustBlitz gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.25.45.38:28015.

What Rust version is RustBlitz on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustBlitz. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustBlitz?

Check: fps. Average 240 server fps over the last 48 hours, low of 240. Within range. Peak entity count: 4,587. Buildings, deployables and all else included. Memory peak: 1,264 MB. Expect lag when fps falls and entities climb.

Is RustBlitz up, and how often does it stay up?

Reading: online. RustBlitz answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 24 September 2026.

Map and rules

What settings and rules apply on RustBlitz?

Reading the name gives no gather rate for RustBlitz. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on RustBlitz?

From seed 1, the game generates the procedural map on RustBlitz. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to RustBlitz?

Press F1 in Rust and enter client.connect 82.25.45.38:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.