PVE 서버
Online EA 119.200.9.67:28015 checked 9m ago
Server instruments
last reading Tue 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 94 · below 20 is lag, below 10 is badEntities
48 h range 85,885–104,059 · memory 2,644 MBUptime
21 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 20:45 UTC, in 2d 1h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/200
- 0/65
- 3/69
- 0/100
- 0/50
- 1/100
Quick answers
from the figures on this pageWipe schedule
How often does PVE 서버 wipe, and when?
The estimate for PVE 서버's next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 20:45 UTC is when its next wipe is due. 11 days 22 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on PVE 서버?
Tags published by PVE 서버, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): The server browser files it under East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PVE 서버 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PVE 서버: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player count
Where does PVE 서버 sit in the rankings?
Top 10% of all ranked servers: PVE 서버 takes #2,133 on seven-day player hours and #224 in Asia.
What player count does PVE 서버 carry?
Current headcount on PVE 서버: 0 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 13. Average at the busiest hour was 4 players, at 14:00 UTC over the last 48 hours.
Operator and location
Where does PVE 서버 sit?
PVE 서버 gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 119.200.9.67:28015.
What Rust version is PVE 서버 on?
Reading: PVE 서버, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on PVE 서버 within range?
Check: fps. Average 132 server fps over the last 48 hours, low of 94. Within range. Peak entity count: 104,059. Buildings, deployables and all else included. Reading: 3,209 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is PVE 서버 up, and how often does it stay up?
Reading: online. PVE 서버 answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Rules and settings
How is PVE 서버 configured, and what rules are in force?
Reading the name gives no gather rate for PVE 서버. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on PVE 서버?
From seed 1103132045, the game generates the procedural map on PVE 서버. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join PVE 서버?
Press F1 in Rust and enter client.connect 119.200.9.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/MHbCfNPVy2 is where its website sits.