RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h129 Scan5 min
‹ All servers82.21.2.35:10200
Online Full Queue Fresh wipe Wipe due No query

Streamer's Rustopia Season 2 - Dystopia -

Online 82.21.2.35:10200 checked 55m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,546 ×1000

Entities

48 h range 39,012–44,796 · memory 1,806 MB
1239 ET SINCE RESTART 08:02

Uptime

8 h 2 min since its last restart, at the last reading
7-day average0peak 2
Rank#10,501top 47%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Memory1,806MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:01 UTC9d ago 2 – running 0
Sun 4 Oct, 01:33 UTC24d ago 0 – 15.3 days 0
Fri 2 Oct, 14:53 UTC26d ago 0 – 1.4 days 0
Thu 1 Oct, 18:11 UTC FW26d ago 0 – 0.9 days 0
Tue 29 Sep, 11:23 UTC29d ago 1 halved by day 1 2.3 days 0
Sat 26 Sep, 17:28 UTC32d ago 1 held half 2.7 days 0
Sat 26 Sep, 03:34 UTC32d ago 1 – 0.6 days 0
Fri 25 Sep, 04:49 UTC33d ago 1 – 0.9 days 0
Wed 23 Sep, 09:10 UTC35d ago 3 – 1.8 days 0
Wed 23 Sep, 03:03 UTC35d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Streamer's Rustopia Season 2 - Dystopia - when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 30 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does Streamer's Rustopia Season 2 - Dystopia - follow?

There is no next wipe to predict: Streamer's Rustopia Season 2 - Dystopia - wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 9 hours ago the current world was made.

Tags

How should you read the tags on Streamer's Rustopia Season 2 - Dystopia -?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Streamer's Rustopia Season 2 - Dystopia -. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Streamer's Rustopia Season 2 - Dystopia - appear in Rust Metrics lists and filters?

On Rust Metrics, Streamer's Rustopia Season 2 - Dystopia - sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Streamer's Rustopia Season 2 - Dystopia - sit in the rankings?

Ranking for Streamer's Rustopia Season 2 - Dystopia -: #10,501 on seven-day player hours, top 47% of all ranked servers.

What player count does Streamer's Rustopia Season 2 - Dystopia - carry?

Current headcount on Streamer's Rustopia Season 2 - Dystopia -: 0 players, 80 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 14:00 UTC over the last 48 hours.

Server

Which location does Streamer's Rustopia Season 2 - Dystopia - run from?

Reading: location. Streamer's Rustopia Season 2 - Dystopia - gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.21.2.35:10200.

What Rust version is Streamer's Rustopia Season 2 - Dystopia - on?

Reading: Streamer's Rustopia Season 2 - Dystopia -, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Streamer's Rustopia Season 2 - Dystopia -?

Over the last 48 hours the average was 30 server fps; the floor was 30. Peak entity count: 44,796. Buildings, deployables and all else included. Memory peak: 2,230 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Streamer's Rustopia Season 2 - Dystopia -, and is it online now?

Streamer's Rustopia Season 2 - Dystopia - reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Streamer's Rustopia Season 2 - Dystopia - configured, and what rules are in force?

No gather rate appears in the name: Streamer's Rustopia Season 2 - Dystopia -. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Streamer's Rustopia Season 2 - Dystopia -?

Check: map. Procedural, size 2,500, seed 1337, generated by the game on Streamer's Rustopia Season 2 - Dystopia -. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

What do you do to join Streamer's Rustopia Season 2 - Dystopia -?

Press F1 in Rust and enter client.connect 82.21.2.35:10200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players The server holds 80 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.