nameserver
Offline 82.207.7.180:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:01 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 123/100
- 182/225
- 93/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
An average of 1 players came at the busiest on its recent wipes. 18 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does nameserver follow?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 17 hours ago the current world was made.
Tags
How should you read the tags on nameserver?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show nameserver?
On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does nameserver hold among Rust servers?
Ranking for nameserver: #14,574 on seven-day player hours, top 66% of all ranked servers.
What is the population on nameserver?
Reading for nameserver: offline at this moment; last seen 46 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 10:00 UTC, averaging 0 players at that hour.
Operator and location
Where does nameserver sit?
Reading: location. nameserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.207.7.180:28015.
What Rust version is nameserver on?
Rust network protocol 2635 and build 167781 on Windows is the build nameserver runs. Matching protocol is required to join. Let Steam update your game.
How reliable is nameserver, and is it online now?
nameserver reports offline. The last reading came 46 hours ago. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
Join
How can you get onto nameserver?
Check: join. Open Rust, press F1, then enter client.connect 82.207.7.180:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.