Old Gits
Online 82.153.118.107:28045 checked 13m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 42,347–51,296 · memory 1,462 MBUptime
4 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:55 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 135/100
- 75/700
- 19/200
- 27/1000
- 251/700
Quick answers
from the figures on this pageWipe timing
What happens on Old Gits when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does Old Gits wipe, and when?
The rhythm of Old Gits's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 6 hours ago.
Tags
How should you read the tags on Old Gits?
These are the tags Old Gits publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Old Gits appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Old Gits: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Old Gits sit in the rankings?
Player hours over seven days put Old Gits at #12,425, in the top 56% of all ranked servers.
What player count does Old Gits carry?
0 of 50 slots are filled on Old Gits right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Old Gits run from?
No region tag on Old Gits. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.153.118.107:28045.
What Rust version is Old Gits on?
Rust network protocol 2635 and build 168909 on Windows is the build Old Gits runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Old Gits?
Check: fps. Average 30 server fps over the last 48 hours, low of 21. Within range. Peak entity count: 51,296. Buildings, deployables and all else included. Memory peak: 1,749 MB. Expect lag when fps falls and entities climb.
How reliable is Old Gits, and is it online now?
Check: connection. Old Gits is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Old Gits?
No gather rate appears in the name: Old Gits. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Old Gits?
Size 3,000 and seed 1376193229: the game generates the procedural map on Old Gits from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Old Gits?
Check: join. Open Rust, press F1, then enter client.connect 82.153.118.107:28045. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
