RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers82.153.118.107:28045
Online Full Queue Fresh wipe Wipe due No query

Old Gits

Online 82.153.118.107:28045 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,808 ×1000

Entities

48 h range 42,347–51,296 · memory 1,462 MB
1239 ET SINCE RESTART 04:58

Uptime

4 h 58 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,425top 56%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory1,462MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:55 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Old Gits when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does Old Gits wipe, and when?

The rhythm of Old Gits's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 6 hours ago.

Tags

How should you read the tags on Old Gits?

These are the tags Old Gits publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Old Gits appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Old Gits: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Old Gits sit in the rankings?

Player hours over seven days put Old Gits at #12,425, in the top 56% of all ranked servers.

What player count does Old Gits carry?

0 of 50 slots are filled on Old Gits right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Old Gits run from?

No region tag on Old Gits. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.153.118.107:28045.

What Rust version is Old Gits on?

Rust network protocol 2635 and build 168909 on Windows is the build Old Gits runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Old Gits?

Check: fps. Average 30 server fps over the last 48 hours, low of 21. Within range. Peak entity count: 51,296. Buildings, deployables and all else included. Memory peak: 1,749 MB. Expect lag when fps falls and entities climb.

How reliable is Old Gits, and is it online now?

Check: connection. Old Gits is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Old Gits?

No gather rate appears in the name: Old Gits. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Old Gits?

Size 3,000 and seed 1376193229: the game generates the procedural map on Old Gits from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Old Gits?

Check: join. Open Rust, press F1, then enter client.connect 82.153.118.107:28045. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.