IndustrialCooking test
Offline 82.142.0.12:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/500
- 133/100
- 172/225
- 80/700
- 3/200
- 34/1000
Quick answers
from the figures on this pageWipe timing
When does IndustrialCooking test wipe?
Its rhythm cannot be told from the wipes of IndustrialCooking test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 22 hours ago.
Tag meanings
Which tags does IndustrialCooking test carry, and what do they mean?
Tags published by IndustrialCooking test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show IndustrialCooking test?
Rust Metrics lists featuring IndustrialCooking test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does IndustrialCooking test sit in the rankings?
Player hours over seven days put IndustrialCooking test at #13,623, in the top 62% of all ranked servers.
What player count does IndustrialCooking test carry?
IndustrialCooking test is not responding; status offline, last seen 17 days 17 hours ago.
Server details
What location is IndustrialCooking test hosted in?
No region tag on IndustrialCooking test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 82.142.0.12:28015.
What Rust version is IndustrialCooking test on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by IndustrialCooking test. Matching protocol is required to join. Let Steam update your game.
What is the uptime on IndustrialCooking test, and is it online?
Reading: offline. IndustrialCooking test last answered 17 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.
Rules and settings
How is IndustrialCooking test configured, and what rules are in force?
Check: gather rate. The name IndustrialCooking test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on IndustrialCooking test?
The game generates a procedural map for IndustrialCooking test.
How to join
How do you connect to IndustrialCooking test?
Press F1 in Rust and enter client.connect 82.142.0.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.