Rusty-5natch
Offline 82.132.233.81:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 129/100
- 188/225
- 66/700
- 11/200
- 21/1000
Quick answers
from the figures on this pageReset cycle
How often does Rusty-5natch wipe, and when?
Its rhythm cannot be told from the wipes of Rusty-5natch on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 11 hours ago.
Tag meanings
How should you read the tags on Rusty-5natch?
These are the tags Rusty-5natch publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rusty-5natch?
These Rust Metrics lists carry Rusty-5natch: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rusty-5natch sit in the rankings?
Ranking for Rusty-5natch: #13,334 on seven-day player hours, top – of all ranked servers.
What is the population on Rusty-5natch?
Rusty-5natch is not responding; status offline, last seen 43 days 10 hours ago.
Server
Which location does Rusty-5natch run from?
No region comes from Rusty-5natch. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.132.233.81:28015.
What Rust version is Rusty-5natch on?
Rust network protocol 2633 and build 163794 on Linux is the build Rusty-5natch runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Rusty-5natch, and is it online now?
Rusty-5natch reports offline. The last reading came 43 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
What rules does Rusty-5natch enforce, and what are its settings?
Check: gather rate. The name Rusty-5natch does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Rusty-5natch on?
Check: map. Procedural, generated by the game, on Rusty-5natch.
Join
How do you connect to Rusty-5natch?
Press F1 in Rust and enter client.connect 82.132.233.81:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.