CrazyTrain Combat
Offline 82.132.217.26:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 131/100
- 75/700
- 16/200
- 23/1000
- 252/700
Quick answers
from the figures on this pageReset cycle
How often does CrazyTrain Combat wipe, and when?
Its rhythm cannot be told from the wipes of CrazyTrain Combat on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 49 days 17 hours ago the current world was made.
Tags
Which tags does CrazyTrain Combat carry, and what do they mean?
Tags published by CrazyTrain Combat, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does CrazyTrain Combat appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CrazyTrain Combat: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does CrazyTrain Combat hold among Rust servers?
Ranking for CrazyTrain Combat: #15,477 on seven-day player hours, top 68% of all ranked servers.
What is the population on CrazyTrain Combat?
Reading for CrazyTrain Combat: offline at this moment; last seen 38 days 5 hours ago.
Operator and location
What location is CrazyTrain Combat hosted in?
No region tag on CrazyTrain Combat. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 82.132.217.26:28015.
What Rust version is CrazyTrain Combat on?
Version check: Rust network protocol 2633 and build 163493 on Linux, run by CrazyTrain Combat. Matching protocol is required to join. Let Steam update your game.
Is CrazyTrain Combat up, and how often does it stay up?
Reading: offline. CrazyTrain Combat last answered 38 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What settings and rules apply on CrazyTrain Combat?
No gather rate appears in the name: CrazyTrain Combat. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on CrazyTrain Combat?
The game generates a procedural map for CrazyTrain Combat.
How to join
How can you get onto CrazyTrain Combat?
Check: join. Open Rust, press F1, then enter client.connect 82.132.217.26:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.