Aswelli - RED1
Offline 82.112.20.149:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:39 UTC17d ago | 4 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 120/100
- 32/225
- 16/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What happens on Aswelli - RED1 when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Aswelli - RED1 follow?
To tell the rhythm of Aswelli - RED1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 21 hours ago.
Tags
How should you read the tags on Aswelli - RED1?
These are the tags Aswelli - RED1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Aswelli - RED1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Aswelli - RED1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Aswelli - RED1 sit in the rankings?
Ranking for Aswelli - RED1: #15,349 on seven-day player hours, top 70% of all ranked servers.
How full does Aswelli - RED1 get?
Aswelli - RED1 is not responding; status offline, last seen 8 days 13 hours ago.
Server
What location is Aswelli - RED1 hosted in?
No region comes from Aswelli - RED1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.112.20.149:28015.
What Rust version is Aswelli - RED1 on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Aswelli - RED1. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Aswelli - RED1, and is it online now?
Aswelli - RED1 reports offline. The last reading came 8 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
How is Aswelli - RED1 configured, and what rules are in force?
Check: gather rate. The name Aswelli - RED1 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Aswelli - RED1?
Check: map. Procedural, generated by the game, on Aswelli - RED1.
How to join
What do you do to join Aswelli - RED1?
Check: join. Open Rust, press F1, then enter client.connect 82.112.20.149:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.