RustWarden Hyper-V Smoke
Online EU 82.11.153.88:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 238 · below 20 is lag, below 10 is badEntities
48 h range 6,593–8,778 · memory 1,409 MBUptime
1 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 485/525
- 309/350
- 152/350
- 222/400
- 161/225
- 169/300
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustWarden Hyper-V Smoke follow?
An estimate from the force wipe gives RustWarden Hyper-V Smoke's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 57 days 7 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on RustWarden Hyper-V Smoke?
Tags published by RustWarden Hyper-V Smoke, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustWarden Hyper-V Smoke?
On Rust Metrics, RustWarden Hyper-V Smoke sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does RustWarden Hyper-V Smoke sit in the rankings?
Ranked by seven-day player hours, RustWarden Hyper-V Smoke sits at #15,373 and #2,574 in Europe, inside the top 69%.
How full does RustWarden Hyper-V Smoke get?
Current headcount on RustWarden Hyper-V Smoke: 0 players, 10 slots available. Check: player average. 0 over the last seven days.
Server
What location is RustWarden Hyper-V Smoke hosted in?
Its EU tag places RustWarden Hyper-V Smoke in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 82.11.153.88:28015.
What Rust version is RustWarden Hyper-V Smoke on?
Reading: RustWarden Hyper-V Smoke, Rust network protocol 2632 and build 162434, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RustWarden Hyper-V Smoke?
Over the last 48 hours the average was 251 server fps; the floor was 238. Peak entity count: 8,778. Buildings, deployables and all else included. Check: memory. Peak use was 1,409 MB. Expect lag when fps falls and entities climb.
What is the uptime on RustWarden Hyper-V Smoke, and is it online?
Reading: online. RustWarden Hyper-V Smoke answers right now. Check: restart. The uptime it reports puts the last restart about 32 hours ago. Uptime for the last 7 full days: 84 of 168 hours, or 50%. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
How is RustWarden Hyper-V Smoke configured, and what rules are in force?
No gather rate appears in the name: RustWarden Hyper-V Smoke. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustWarden Hyper-V Smoke?
From seed 12345, the game generates the procedural map on RustWarden Hyper-V Smoke. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to RustWarden Hyper-V Smoke?
To join: start Rust, press F1 and type client.connect 82.11.153.88:28015. Or press Launch Rust here and Steam opens the game and connects you.