RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers81.88.223.46:30016
Online Full Queue Fresh wipe Wipe due No query

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly

Online 81.88.223.46:30016 checked 15m ago

biweekly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 105 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 148,928 ×1000

Entities

48 h range 147,643–150,989 · memory 5,365 MB
1239 ET SINCE RESTART 3D 10H

Uptime

3 days 10 hours since its last restart, at the last reading
7-day average1peak 7
Rank#3,726top 17%
Last wipe3d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory5,365MB48 h peak 7 players
REC 1

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Mon 9 Nov, 10:42 UTC10d 12h
  3. WPT 3Mon 23 Nov, 10:42 UTC24d 12h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Mon 7 Dec, 10:42 UTC38d 12h

The first 48 hours of its last wipes

Mon 26 OctMon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:42 UTC3d ago 4 – running 1
Mon 12 Oct, 13:12 UTC17d ago 3 halved by day 3 13.9 days 0
Thu 1 Oct, 19:30 UTC FW28d ago 1 halved by day 1 10.7 days 0
Mon 14 Sep, 12:32 UTC45d ago 2 held half 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 32 hours. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. It fell below half by day 2 when it didn't.

How often does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly wipe, and when?

The prediction follows its tag, because too few of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 3 days 11 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

These are the tags Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

Where does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly sit in the rankings?

Player hours over seven days put Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly at #3,726, in the top 17% of all ranked servers.

What is the population on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

0 of 100 slots are filled on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly right now. Check: players over seven days. Average 1, peak 7. Average at the busiest hour was 6 players, at 16:00 UTC over the last 48 hours.

Operator and location

What location is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly hosted in?

Reading: location. Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.88.223.46:30016.

What Rust version is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly on?

Rust network protocol 2635 and build 168909 on Linux is the build Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Check: fps. Average 95 server fps over the last 48 hours, low of 42. Within range. Reading: 150,989 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,456 MB. Expect lag when fps falls and entities climb.

What is the uptime on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, and is it online?

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 days 10 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Reading the name gives no gather rate for Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Check: map. Procedural, size 4,500, seed 1, generated by the game on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

To join: start Rust, press F1 and type client.connect 81.88.223.46:30016. Or press Launch Rust here and Steam opens the game and connects you. https://rust.axelpx.ru is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.