Cobalt Refuge PVE | Custom Skills | No Raid | Zombies
Offline 81.84.81.153:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:48 UTC22d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:24 UTC FW26d ago | 1 | – | 4.5 days | 0 |
| Tue 22 Sep, 09:15 UTC36d ago | 1 | held half | 9.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/500
- 128/100
- 185/225
- 134/700
- 16/200
- 54/1000
Quick answers
from the figures on this pageReset cycle
What happens on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies follow?
There is no next wipe to predict: Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 1 hours ago.
Tags
How should you read the tags on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appear in Rust Metrics lists and filters?
On Rust Metrics, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies hold among Rust servers?
Ranking for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: #16,008 on seven-day player hours, top 72% of all ranked servers.
What is the population on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Status for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: offline. Last seen 21 days 17 hours ago.
Operator and location
Which location does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run from?
No region comes from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 81.84.81.153:28015.
What Rust version is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Matching protocol is required to join. Let Steam update your game.
How reliable is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, and is it online now?
Reading: offline. Cobalt Refuge PVE | Custom Skills | No Raid | Zombies last answered 21 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.
Settings and map
What rules does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies enforce, and what are its settings?
No gather rate appears in the name: Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies on?
Check: map. Procedural, generated by the game, on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies.
Join
How do you connect to Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Press F1 in Rust and enter client.connect 81.84.81.153:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.