RUST METRICSFlight deck · live data
Data live Servers11,835 Players82,642 Populated3,762 Fresh wipes 3 h274 Scan5 min
‹ All servers81.38.38.42:28015
Offline Full Queue Fresh wipe Wipe due No query

RoberTitanYT - Private Server

Offline 81.38.38.42:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,882top 40%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 12:20 UTC9d ago 1 – running 0
Sun 18 Oct, 09:48 UTC11d ago 1 held half 2.1 days 0
Sat 17 Oct, 17:43 UTC11d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RoberTitanYT - Private Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does RoberTitanYT - Private Server wipe?

There is no next wipe to predict: RoberTitanYT - Private Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 4 hours ago.

Tag meanings

How should you read the tags on RoberTitanYT - Private Server?

Tags published by RoberTitanYT - Private Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RoberTitanYT - Private Server?

These Rust Metrics lists carry RoberTitanYT - Private Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RoberTitanYT - Private Server hold among Rust servers?

Ranking for RoberTitanYT - Private Server: #8,882 on seven-day player hours, top 40% of all ranked servers.

What is the population on RoberTitanYT - Private Server?

Status for RoberTitanYT - Private Server: offline. Last seen 5 days 3 hours ago. Check: players over seven days. Average 1, peak 1.

Server

Which location does RoberTitanYT - Private Server run from?

Reading: location. RoberTitanYT - Private Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 81.38.38.42:28015.

What Rust version is RoberTitanYT - Private Server on?

Rust network protocol 2635 and build 168909 on Windows is the build RoberTitanYT - Private Server runs. Matching protocol is required to join. Let Steam update your game.

Is RoberTitanYT - Private Server up, and how often does it stay up?

Check: connection. RoberTitanYT - Private Server is offline at this moment. Last contact was 5 days 3 hours ago. Reading: 5% uptime over the last 7 full days. It was up 9 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.

Map and rules

What rules does RoberTitanYT - Private Server enforce, and what are its settings?

Reading the name gives no gather rate for RoberTitanYT - Private Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is RoberTitanYT - Private Server on?

The game generates a procedural map for RoberTitanYT - Private Server.

Join

What do you do to join RoberTitanYT - Private Server?

Check: join. Open Rust, press F1, then enter client.connect 81.38.38.42:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.