BRICONE TEST
Offline 81.245.100.57:28115 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 131/100
- 183/225
- 79/700
- 9/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does BRICONE TEST follow?
Its rhythm cannot be told from the wipes of BRICONE TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 10 hours ago.
Lists and filters
How should you read the tags on BRICONE TEST?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from BRICONE TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does BRICONE TEST appear in Rust Metrics lists and filters?
On Rust Metrics, BRICONE TEST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does BRICONE TEST sit in the rankings?
Ranking for BRICONE TEST: #15,208 on seven-day player hours, top 70% of all ranked servers.
What is the population on BRICONE TEST?
Status for BRICONE TEST: offline. Last seen 15 days 1 hours ago.
Server
Which location does BRICONE TEST run from?
No region comes from BRICONE TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 81.245.100.57:28115.
What Rust version is BRICONE TEST on?
Reading: BRICONE TEST, Rust network protocol 2634 and build 167231, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is BRICONE TEST, and is it online now?
BRICONE TEST reports offline. The last reading came 15 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
What settings and rules apply on BRICONE TEST?
No gather rate appears in the name: BRICONE TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is BRICONE TEST on?
Procedural map on BRICONE TEST, made by the game's generator.
Join
How can you get onto BRICONE TEST?
Press F1 in Rust and enter client.connect 81.245.100.57:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.