RUST METRICSFlight deck · live data
Data live Servers11,636 Players37,139 Populated2,912 Fresh wipes 3 h60 Scan5 min
‹ All servers81.23.151.86:28015
Offline Full Queue Fresh wipe Wipe due No query

DeepLand | Solo Duo Trio | Weekly

Offline 81.23.151.86:28015 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,292top 66%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:34 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on DeepLand | Solo Duo Trio | Weekly when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does DeepLand | Solo Duo Trio | Weekly follow?

Its rhythm cannot be told from the wipes of DeepLand | Solo Duo Trio | Weekly on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 12 hours ago.

Lists and filters

How should you read the tags on DeepLand | Solo Duo Trio | Weekly?

These are the tags DeepLand | Solo Duo Trio | Weekly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show DeepLand | Solo Duo Trio | Weekly?

Rust Metrics lists featuring DeepLand | Solo Duo Trio | Weekly: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does DeepLand | Solo Duo Trio | Weekly sit in the rankings?

Player hours over seven days put DeepLand | Solo Duo Trio | Weekly at #14,292, in the top 66% of all ranked servers.

How full does DeepLand | Solo Duo Trio | Weekly get?

Reading for DeepLand | Solo Duo Trio | Weekly: offline at this moment; last seen 11 days 9 hours ago.

Operator and location

Where does DeepLand | Solo Duo Trio | Weekly sit?

Reading: location. DeepLand | Solo Duo Trio | Weekly gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.23.151.86:28015.

What Rust version is DeepLand | Solo Duo Trio | Weekly on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by DeepLand | Solo Duo Trio | Weekly. Matching protocol is required to join. Let Steam update your game.

How reliable is DeepLand | Solo Duo Trio | Weekly, and is it online now?

Check: connection. DeepLand | Solo Duo Trio | Weekly is offline at this moment. Last contact was 11 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on DeepLand | Solo Duo Trio | Weekly?

No gather rate appears in the name: DeepLand | Solo Duo Trio | Weekly. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is DeepLand | Solo Duo Trio | Weekly on?

Size 3,500 and seed 590609892: the game generates the procedural map on DeepLand | Solo Duo Trio | Weekly from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto DeepLand | Solo Duo Trio | Weekly?

To join: start Rust, press F1 and type client.connect 81.23.151.86:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Game build reading: 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.