DeepLand | Solo Duo Trio | Weekly
Offline 81.23.151.86:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:34 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 124/100
- 47/225
- 18/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What happens on DeepLand | Solo Duo Trio | Weekly when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does DeepLand | Solo Duo Trio | Weekly follow?
Its rhythm cannot be told from the wipes of DeepLand | Solo Duo Trio | Weekly on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 12 hours ago.
Lists and filters
How should you read the tags on DeepLand | Solo Duo Trio | Weekly?
These are the tags DeepLand | Solo Duo Trio | Weekly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show DeepLand | Solo Duo Trio | Weekly?
Rust Metrics lists featuring DeepLand | Solo Duo Trio | Weekly: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does DeepLand | Solo Duo Trio | Weekly sit in the rankings?
Player hours over seven days put DeepLand | Solo Duo Trio | Weekly at #14,292, in the top 66% of all ranked servers.
How full does DeepLand | Solo Duo Trio | Weekly get?
Reading for DeepLand | Solo Duo Trio | Weekly: offline at this moment; last seen 11 days 9 hours ago.
Operator and location
Where does DeepLand | Solo Duo Trio | Weekly sit?
Reading: location. DeepLand | Solo Duo Trio | Weekly gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.23.151.86:28015.
What Rust version is DeepLand | Solo Duo Trio | Weekly on?
Version check: Rust network protocol 2634 and build 167584 on Linux, run by DeepLand | Solo Duo Trio | Weekly. Matching protocol is required to join. Let Steam update your game.
How reliable is DeepLand | Solo Duo Trio | Weekly, and is it online now?
Check: connection. DeepLand | Solo Duo Trio | Weekly is offline at this moment. Last contact was 11 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on DeepLand | Solo Duo Trio | Weekly?
No gather rate appears in the name: DeepLand | Solo Duo Trio | Weekly. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is DeepLand | Solo Duo Trio | Weekly on?
Size 3,500 and seed 590609892: the game generates the procedural map on DeepLand | Solo Duo Trio | Weekly from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto DeepLand | Solo Duo Trio | Weekly?
To join: start Rust, press F1 and type client.connect 81.23.151.86:28015. Or press Launch Rust here and Steam opens the game and connects you.