FGC
Offline 81.206.47.44:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does FGC follow?
The rhythm of FGC's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on FGC?
Tags published by FGC, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FGC appear in Rust Metrics lists and filters?
On Rust Metrics, FGC sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does FGC sit in the rankings?
Player hours over seven days put FGC at #16,880, in the top 71% of all ranked servers.
What is the population on FGC?
Reading for FGC: offline at this moment; last seen 29 days 5 hours ago.
Operator and location
Where does FGC sit?
No region tag on FGC. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.206.47.44:28015.
What Rust version is FGC on?
Rust network protocol 2633 and build 164530 on Windows is the build FGC runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on FGC, and is it online?
Check: connection. FGC is offline at this moment. Last contact was 29 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on FGC?
Reading the name gives no gather rate for FGC. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on FGC?
The game generates a procedural map for FGC.
How to join
How do you connect to FGC?
Press F1 in Rust and enter client.connect 81.206.47.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.