RUST METRICSFlight deck · live data
Data live Servers11,692 Players54,249 Populated3,144 Fresh wipes 3 h123 Scan5 min
‹ All servers81.170.216.184:28018
Offline Full Queue Fresh wipe Wipe due No query

EuroRust Dev Server

Offline 81.170.216.184:28018 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,307top 64%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct16 Oct20 Oct25 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:58 UTC5d ago 1 – running 0
Sun 18 Oct, 15:29 UTC11d ago 1 – 5.7 days 1
Wed 14 Oct, 21:20 UTC15d ago 1 – 3.8 days 1
Wed 14 Oct, 07:14 UTC15d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on EuroRust Dev Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

How often does EuroRust Dev Server wipe, and when?

No next wipe can be predicted for EuroRust Dev Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 17 hours ago.

Tags

Which tags does EuroRust Dev Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from EuroRust Dev Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does EuroRust Dev Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EuroRust Dev Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does EuroRust Dev Server sit in the rankings?

Player hours over seven days put EuroRust Dev Server at #14,307, in the top 64% of all ranked servers.

What player count does EuroRust Dev Server carry?

Reading for EuroRust Dev Server: offline at this moment; last seen 5 days 17 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does EuroRust Dev Server sit?

No region comes from EuroRust Dev Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.170.216.184:28018.

What Rust version is EuroRust Dev Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by EuroRust Dev Server. Matching protocol is required to join. Let Steam update your game.

How reliable is EuroRust Dev Server, and is it online now?

Reading: offline. EuroRust Dev Server last answered 5 days 17 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Map and rules

What rules does EuroRust Dev Server enforce, and what are its settings?

No gather rate appears in the name: EuroRust Dev Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is EuroRust Dev Server on?

From seed 3486489, the game generates the procedural map on EuroRust Dev Server. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to EuroRust Dev Server?

Check: join. Open Rust, press F1, then enter client.connect 81.170.216.184:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.