RUST METRICSFlight deck · live data
Data live Servers11,704 Players60,571 Populated3,281 Fresh wipes 3 h172 Scan5 min
‹ All servers81.170.216.184:28015
Online Full Queue Fresh wipe Wipe due No query

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]

Online EU 81.170.216.184:28015 checked 14m ago

2x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 20 SERVER FPS

Server fps

48 h low 9 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,697 ×1000

Entities

48 h range 120,714–123,914 · memory 4,669 MB
1239 ET SINCE RESTART 5D 14H

Uptime

5 days 14 hours since its last restart, at the last reading
7-day average0peak 2
Rank#10,826top 49% · #2296 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 9hSat 31 Oct, 09:55 UTC
Memory4,669MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:55 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. WPT 1Sat 31 Oct, 09:55 UTC1d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 18hFW
  3. WPT 3Sat 14 Nov, 09:55 UTC15d 9h
  4. WPT 4Sat 28 Nov, 09:55 UTC29d 9h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 18hFW
  6. WPT 6Sat 12 Dec, 09:55 UTC43d 9h

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago 5 – running 0
Fri 2 Oct, 04:15 UTC27d ago 3 halved by day 1 15.2 days 0
Wed 23 Sep, 18:05 UTC36d ago 2 held half 8.4 days 1
Tue 22 Sep, 17:35 UTC37d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 1 it fell below half.

How often does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] wipe, and when?

The prediction follows its tag, because too few of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]'s wipes are on record to confirm its schedule. Saturday 31 October at 09:55 UTC is when its next wipe is due. The world in play was created 12 days 14 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

How should you read the tags on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe from EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] hold among Rust servers?

Ranked by seven-day player hours, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] sits at #10,826 and #2,296 in Europe, inside the top 49%.

What player count does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] carry?

Current headcount on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Server

Where does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] sit?

Its EU tag places EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.170.216.184:28015.

What Rust version is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] on?

Reading: EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] within range?

Over the last 48 hours the average was 20 server fps; the floor was 9. Check: entities. The peak was 123,914, counting buildings, deployables and the rest of the world. Memory peak: 5,086 MB. Expect lag when fps falls and entities climb.

What is the uptime on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], and is it online?

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 14 hours ago. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 22 September 2026.

Rules and settings

What rules does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] enforce, and what are its settings?

Gather rate check: 2x. That comes from the name EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] on?

Check: map. Procedural, size 4,500, seed 3486489, generated by the game on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Skane Custom Map.

Join

How do you connect to EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Press F1 in Rust and enter client.connect 81.170.216.184:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.