RUST METRICSFlight deck · live data
Data live Servers11,703 Players49,472 Populated2,998 Fresh wipes 3 h104 Scan5 min
‹ All servers81.163.20.131:28215
Online Full Queue Fresh wipe Wipe due No query

SCRAPNOIR | STAGE (closed test)

Online 81.163.20.131:28215 checked 13m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:27 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on SCRAPNOIR | STAGE (closed test) when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 5 hours.

When does SCRAPNOIR | STAGE (closed test) wipe?

The rhythm of SCRAPNOIR | STAGE (closed test)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 10 hours ago.

Tag meanings

Which tags does SCRAPNOIR | STAGE (closed test) carry, and what do they mean?

These are the tags SCRAPNOIR | STAGE (closed test) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SCRAPNOIR | STAGE (closed test)?

Rust Metrics lists featuring SCRAPNOIR | STAGE (closed test): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does SCRAPNOIR | STAGE (closed test) sit in the rankings?

Player hours over seven days put SCRAPNOIR | STAGE (closed test) at #15,269, in the top 69% of all ranked servers.

What is the population on SCRAPNOIR | STAGE (closed test)?

0 of 10 slots are filled on SCRAPNOIR | STAGE (closed test) right now. Check: player average. 0 over the last seven days.

Server

Where does SCRAPNOIR | STAGE (closed test) sit?

No region tag on SCRAPNOIR | STAGE (closed test). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.163.20.131:28215.

What Rust version is SCRAPNOIR | STAGE (closed test) on?

Rust network protocol 2634 and build 167781 on Linux is the build SCRAPNOIR | STAGE (closed test) runs. Matching protocol is required to join. Let Steam update your game.

Is SCRAPNOIR | STAGE (closed test) up, and how often does it stay up?

Reading: online. SCRAPNOIR | STAGE (closed test) answers right now. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Map and rules

What rules does SCRAPNOIR | STAGE (closed test) enforce, and what are its settings?

Reading the name gives no gather rate for SCRAPNOIR | STAGE (closed test). 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is SCRAPNOIR | STAGE (closed test) on?

Check: map. Procedural, size 4,000, seed 18102026, generated by the game on SCRAPNOIR | STAGE (closed test). View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How do you connect to SCRAPNOIR | STAGE (closed test)?

Press F1 in Rust and enter client.connect 81.163.20.131:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://scrapnoir.com.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.