The Hill Top
Online 81.16.176.157:7056 checked 11m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 28 · below 20 is lag, below 10 is badEntities
48 h range 103,184–105,552 · memory 2,637 MBUptime
3 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 09:06 UTC22d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:19 UTC27d ago | 1 | halved by day 1 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 121/100
- 186/225
- 58/700
- 6/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
What happens on The Hill Top when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does The Hill Top follow?
The rhythm of The Hill Top's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 22 days ago.
Lists and filters
How should you read the tags on The Hill Top?
Tags published by The Hill Top, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The Hill Top appear in Rust Metrics lists and filters?
Rust Metrics lists featuring The Hill Top: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does The Hill Top sit in the rankings?
Player hours over seven days put The Hill Top at #7,302, in the top 33% of all ranked servers.
What player count does The Hill Top carry?
0 of 40 slots are filled on The Hill Top right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 14:00 UTC, averaging 0 players at that hour.
Server
Which location does The Hill Top run from?
Reading: location. The Hill Top gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.16.176.157:7056.
What Rust version is The Hill Top on?
Rust network protocol 2635 and build 168909 on Linux is the build The Hill Top runs. To get in, your game needs the same protocol; Steam applies the update.
How does The Hill Top perform?
Check: fps. Average 80 server fps over the last 48 hours, low of 28. Within range. Check: entities. The peak was 105,552, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,389 MB. Expect lag when fps falls and entities climb.
What is the uptime on The Hill Top, and is it online?
Reading: online. The Hill Top answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is The Hill Top configured, and what rules are in force?
No gather rate appears in the name: The Hill Top. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is The Hill Top on?
Size 4,250 and seed 1: the game generates the procedural map on The Hill Top from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join The Hill Top?
To join: start Rust, press F1 and type client.connect 81.16.176.157:7056. Or press Launch Rust here and Steam opens the game and connects you.