#RAGS PRODUCTION TEST SERVER
Online 81.141.14.21:28015 checked 18m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:23 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 134/100
- 118/225
- 79/700
- 40/200
- 246/700
Quick answers
from the figures on this pageWipe timing
When does #RAGS PRODUCTION TEST SERVER wipe?
Its rhythm cannot be told from the wipes of #RAGS PRODUCTION TEST SERVER on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 4 hours ago.
Tags
How should you read the tags on #RAGS PRODUCTION TEST SERVER?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from #RAGS PRODUCTION TEST SERVER. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show #RAGS PRODUCTION TEST SERVER?
Rust Metrics lists featuring #RAGS PRODUCTION TEST SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does #RAGS PRODUCTION TEST SERVER hold among Rust servers?
Ranking for #RAGS PRODUCTION TEST SERVER: #7,379 on seven-day player hours, top 33% of all ranked servers.
What is the population on #RAGS PRODUCTION TEST SERVER?
Current headcount on #RAGS PRODUCTION TEST SERVER: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Server details
Which location does #RAGS PRODUCTION TEST SERVER run from?
No region tag on #RAGS PRODUCTION TEST SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 81.141.14.21:28015.
What Rust version is #RAGS PRODUCTION TEST SERVER on?
Rust network protocol 2635 and build 168909 on Windows is the build #RAGS PRODUCTION TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on #RAGS PRODUCTION TEST SERVER, and is it online?
#RAGS PRODUCTION TEST SERVER reports online. Status: normal. Uptime for the last 7 full days: 19 of 168 hours, or 11%. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Map and rules
What rules does #RAGS PRODUCTION TEST SERVER enforce, and what are its settings?
Check: gather rate. The name #RAGS PRODUCTION TEST SERVER does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join #RAGS PRODUCTION TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 81.141.14.21:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.