The Union Gaming Network | Vanilla+ Rust | Whitelisted
Offline 81.136.242.248:8103 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 186/500
- 134/100
- 179/225
- 91/700
- 284/200
- 236/700
Quick answers
from the figures on this pageWipe timing
What wipe timing does The Union Gaming Network | Vanilla+ Rust | Whitelisted follow?
The rhythm of The Union Gaming Network | Vanilla+ Rust | Whitelisted's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 18 hours ago.
Tags
Which tags does The Union Gaming Network | Vanilla+ Rust | Whitelisted carry, and what do they mean?
Tags published by The Union Gaming Network | Vanilla+ Rust | Whitelisted, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show The Union Gaming Network | Vanilla+ Rust | Whitelisted?
These Rust Metrics lists carry The Union Gaming Network | Vanilla+ Rust | Whitelisted: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does The Union Gaming Network | Vanilla+ Rust | Whitelisted sit in the rankings?
Ranking for The Union Gaming Network | Vanilla+ Rust | Whitelisted: #15,344 on seven-day player hours, top 69% of all ranked servers.
What player count does The Union Gaming Network | Vanilla+ Rust | Whitelisted carry?
Reading for The Union Gaming Network | Vanilla+ Rust | Whitelisted: offline at this moment; last seen 2 days 10 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does The Union Gaming Network | Vanilla+ Rust | Whitelisted run from?
No region comes from The Union Gaming Network | Vanilla+ Rust | Whitelisted. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 81.136.242.248:8103.
What Rust version is The Union Gaming Network | Vanilla+ Rust | Whitelisted on?
Version check: Rust network protocol 2635 and build 167398 on Linux, run by The Union Gaming Network | Vanilla+ Rust | Whitelisted. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on The Union Gaming Network | Vanilla+ Rust | Whitelisted, and is it online?
The Union Gaming Network | Vanilla+ Rust | Whitelisted reports offline. The last reading came 2 days 10 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
How is The Union Gaming Network | Vanilla+ Rust | Whitelisted configured, and what rules are in force?
No gather rate appears in the name: The Union Gaming Network | Vanilla+ Rust | Whitelisted. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on The Union Gaming Network | Vanilla+ Rust | Whitelisted?
From seed 1, the game generates the procedural map on The Union Gaming Network | Vanilla+ Rust | Whitelisted. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto The Union Gaming Network | Vanilla+ Rust | Whitelisted?
To join: start Rust, press F1 and type client.connect 81.136.242.248:8103. Or press Launch Rust here and Steam opens the game and connects you. https://gaming.reptile-industries.com/rust/ is where its website sits.
